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Utility classes for changing an element's background image tint property.
Background image tint classes are assigned using USS colour variables from the master colour palette. To see all colours with a visual representation with HEX values, check out All Doddle USS Colours.
Classes for background image tint are named using the format: [tint]-[colour]-[luminance]
.
Where colour includes:
transparent
- for -unity-background-image-tint-color: var(--transparent)
white
- for -unity-background-image-tint-color: var(--white)
black
- for -unity-background-image-tint-color: var(--black)
gray
- for -unity-background-image-tint-color: var(--gray-##)
red
- for -unity-background-image-tint-color: var(--red-##)
orange
- for -unity-background-image-tint-color: var(--orange-##)
amber
- for -unity-background-image-tint-color: var(--amber-##)
yellow
- for -unity-background-image-tint-color: var(--yellow-##)
lime
- for -unity-background-image-tint-color: var(--lime-##)
green
- for -unity-background-image-tint-color: var(--green-##)
spring
- for -unity-background-image-tint-color: var(--spring-##)
cyan
- for -unity-background-image-tint-color: var(--cyan-##)
teal
- for -unity-background-image-tint-color: var(--teal-##)
steel
- for -unity-background-image-tint-color: var(--steel-##)
azure
- for -unity-background-image-tint-color: var(--azure-##)
blue
- for -unity-background-image-tint-color: var(--blue-##)
indigo
- for -unity-background-image-tint-color: var(--indigo-##)
purple
- for -unity-background-image-tint-color: var(--purple-##)
magenta
- for -unity-background-image-tint-color: var(--magenta-##)
pink
- for -unity-background-image-tint-color: var(--pink-##)
rose
- for -unity-background-image-tint-color: var(--rose-##)
Where luminance includes:
#
- luminance value for the colour. By default, background image tint classes start at 5% luminance, and increment by 5% for the first/last step, and 10% for following steps until stopping at 95%.Class | Contents |
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It is highly recommended that all simple 1 tone sprite assets are imported as white and use the -unity-background-image-tint-color
property. This can help reduce file size bloat as only 1 copy is needed.
UXML
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